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High Scores ''CAVE/ARCADE'' Espgaluda

  • Thread starter Thread starter Anonymous
  • Start date Start date
Niet echt de moeite waard maar als soort van topic bump toch maar mijn score van vandaag gepost :)
Mijn vorige hi-score 30.000 voorbij gegaan, poeh poeh.
Buizerd heeft ook lekker gespeeld vanavond maar zijn laatste hi-score is net niet gehaald.

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:evil:

3 dagen verder en kom steeds niet voorbij de 15+, maar even een paar dagen rust en dan nog maar eens proberen.

+ een bumpje :)
 
Gisteravond weer een paar potjes gedaan samen met Joeks.
Ging goed :) ben bij de final boss gekomen (stage5B).
had hem een kwart down. zn patterns vond ik relatief meevallen, maar de stress was best sick.
ZO close bij een 1CC :cry: dat gaan we echt nog wel een keer rechtzetten!
desalniettemin een voorlopige nieuwe highscore:

4451523621_b6a0e4b2ba_o.jpg

ps: nog geen espgaluda2 hier, maar kan niet lang meer duren hoop ik.
 
Wat een monster score Buizerd! 8)

Deze staat voorlopig wel ff :)
 
almighty":vy29j7vj said:
Wat een monster score Buizerd! 8)
Deze staat voorlopig wel ff :)

We zullen zien :)
Voorlopig was het denk ik even m'n laatste score voor espgaluda.
Joeks Switched als het goed is z'n pcb met Progear, en ik hoop vandaag of morgen eindelijk espgaluda2 eens te ontvangen.
tnx voor het updaten van de 1st post, maar alleen mijn score updaten is iets te veel eer :lol:

volgens mij moet dit hem zijn:

1: Buizerd: 19,707,400
2: Almighty: 16,532,000
3: Elpancho: 14,615,020
4: Joeks: 13,604,870
 
Iemand ergens een tutorial over hoe je dit spel 'goed' moet spelen? ^^
 
The game's system revolves around the so-called Kakusei mode, and is one of CAVE's most complex. In Espgaluda, apart from the standard power-up and life items, there are two kinds of items to collect: green gems (which are officially called Seireiseki), and Gold Ingots. Green gems can only be acquired when you are in normal mode ( i.e. not Kakusei). When destroying an enemy in normal mode these gems appear and are automatically collected by your character.

By hitting the second button you switch to Kakusei. While in that mode, the enemies, their bullets, as well as the scrolling speed of the game itself, slow down to a crawl, while the player's speed remains unaffected. This effectively allows you to dance around thick bullet patterns with ease, and is the main reason for the game's accessibility.

Now the second kind of collectable items, the Gold Ingots, are mainly acquired in Kakusei mode. If you destroy an enemy in that mode, all their bullets turn into Gold Ingots and are automatically collected. So what you must do is let the enemies spread a lot of bullets while you whittle down their strength, and then, just when they are about to explode, switch to Kakusei mode, blow them up, and collect the Gold Ingots. The more bullets on-screen when you destroy enemies in Kakusei, the higher your score multiplier, up to a maximum of 100 -- hence the game's scoring gimmick.

However, you can't just stay in Kakusei forever, since while in that mode the number of green gems in your possession starts to decrease alarmingly fast. If you run out of gems bad things start happening: the enemy bullets will turn red and suddenly start raining down on you at impossibly fast speeds. This mode is called Kakusei Overmode, and should be avoided as it quickly results in death -- regardless of how experienced you might be.

Finally, just as in Esprade, by pressing and holding the third button a green barrier is created around the character, making him (or her) invincible, which subsequently turns into a laser when you release the button. The longer the button is held, the bigger the barrier, and the more powerful the lasers that will be shot. In Kakusei mode you can still use the guard barrier but there is also an auto-barrier enabled, presumably to help you out in tough spots. This means that the guard barrier is automatically activated if you get hit by a bullet or collide with an enemy.

The system might seem complex at first, and, well, it is, but it allows for great flexibility. You can milk the Kakusei mode to make the game easier; you can hone your technique to maximize the Gold Ingots (and therefore, your score); or you can do what I do and play the whole game in Kakusei Overmode -- impossibly difficult but also very exciting. Regardless, going for a high score is a lot of fun and extremely rewarding. It requires much practice, very good timing, and also some memorization, because you need to know when each enemy is about to die.

Bron: http://www.world-of-arcades.net/Cave/Es ... galuda.htm
 
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